John Byrne redefines the Fantastic Four with a bold blend of classic adventure, character depth, and creative world-building that honored their legacy while moving them into a more modern era.
Please support us through our Amazon and Ebay affiliate links. No extra cost to you!
Diablo sends elemental golems after the scattered team until Reed turns their chemistry against them.
A condemned man recruits the Fantastic Four to unmask the mobster who framed him before the executioner calls.
An unassuming commuter gains cosmic might and almost rewrites reality out of sheer frustration.
The heroes race a fragment of the living planet Ego to prevent Earth's total absorption.
Doctor Doom traps the FF in a model suburb where every neighbour is a hypnotised pawn.
A camera-hopping energy creature turns the Baxter Building's own sensors into lethal weapons.
Frankie Raye's buried memories ignite, revealing a human torch even hotter than Johnny.
The team helps a lonely girl whose “imaginary” friends are actually stranded aliens.
The FF shepherd the entire city of Attilan as the Inhumans migrate to the Moon.
An archaeological dig in Rome uncovers Skrull impostors posing as ancient gods.
Terrax tears Manhattan from its foundations, luring Galactus into a cosmic showdown over the city.
Earth's heroes combine forces to sate Galactus without sacrificing the planet.
Nova volunteers to serve Galactus, closing one crisis and opening another.
Franklin ages into an adult avatar of power, then willingly resets time to save his family.
Temporal echoes of Doctor Doom collide, forcing Reed to identify—and outwit—the real tyrant.
The Fantastic Four reinstall Doom on Latveria's throne to halt a bloody civil war.
A dream-weaver traps the team in shared terrors that threaten to manifest physically.
Shi'ar champion Gladiator mistakes the Thing for a Skrull and levels Midtown in minutes.
The FF and a host of guest heroes expose Skrull impostors while battling Gladiator in a double-length epic.
A daring entry into the Negative Zone uses revolutionary tall-page layouts to mirror free-fall.
Sue leads a revolt against a monolithic citadel that enslaves an alien city.
A faint SOS lures the team deeper into the Zone and toward a dying world's last hope.
Telepathic predators strip the heroes' memories until Ben's sheer will turns the tables.
Annihilus cages the Four with Reed's own tech to siphon their powers.
Reed rewires Annihilus's control rod seconds before it detonates the universe.
Nova returns with news that a dying Galactus is drifting toward Earth once more.
The team uncovers an eerie rural town linked to long-forgotten Skrull shapeshifters.
A day in Doom's life shows the tyrant out-scheming diplomats, heroes and cosmic entities alike.
Crystal's surprise arrival forces Johnny to confront unfinished business of the heart.
Doom hijacks Galactus's power and duels Terrax amid planetary-scale energy storms.
Sue leads a dimension-hopping hunt after Reed vanishes during an experiment.
An intergalactic tribunal prosecutes Reed for saving Galactus's life.
A quiet ranch vacation spirals into battle with an energy-draining space probe.
The team descends a molten vent to stop an ancient fire demon's rebirth.
She-Hulk joins the roster while Sue's pregnancy forces a tactical reshuffle.
A super-model steals cosmic fabric that literally makes her the centre of attention.
The family grapples with grief when Sue's pregnancy ends in tragedy.
A Doombot impersonates its master until She-Hulk unmasks the ruse in Latveria.
A Kree and a Skrull duel on the Moon pulls the Fantastic Four and Inhumans into interstellar politics.
A farm planet hides a colossal alien engine that is seconds from cracking its crust.
Terminus's armour devours Ben's exo-suit while the giant tears scars across the globe.
A birthday time-trip strands Reed and Franklin in prehistory.
The FF ride with the Two-Gun Kid in 1873 to stop a rogue time thief.
Reed finally meets his long-lost father Nathaniel amid collapsing time streams.
Lyja films She-Hulk's desert monster brawl, accidentally exposing the team's hideaway.
She-Hulk sues a tabloid after paparazzi snap her sunbathing on the Baxter roof.
Salem's Seven strike just as a nosy neighbour brands Sue a sorceress.
The Beyonder temporarily replaces the Baxter Building, leaving the team homeless.
Puppet Master twists Alicia's memories, driving a wedge between Ben and his friends.
Doom regains his flesh through sorcery and blackmails the UN with orbital lasers.
Psycho-Man turns Sue into the sadistic Malice, endangering everyone she loves.
Johnny and She-Hulk dive into Sue's psyche to free her from Malice.
Miniaturised within a neutrino, the team battles Psycho-Man on his own turf.
Sue confronts the trauma Malice left behind during intense counselling.
The FF help slaves of the Negative Zone overthrow their tyrannical overlords.
Johnny comforts a terminally ill fan who immolates himself trying to emulate the Torch.
A crash-landed alien with world-altering power forces the Avengers and Fantastic Four to fight side by side.
Reed aids the X-Men when the real Jean Grey is found alive in a cocoon.
Doom resurrects in a cloned body already inhabited by his enemy's spirit.
Reed traps Doom in a temporal loop, restoring a fragile peace to Latveria.
Ben battles a rogue spy-satellite that turns its lasers on Earth.
An under-sea salvage mission goes awry when Attuma hijacks the FF's bathyscaphe.
Time-dilated microbes evolve into monsters inside the Baxter lab.
A dreaming janitor's subconscious reshapes Manhattan until the FF intervene.
Returning to their origin town, the heroes find it frozen in eerie temporal stasis.
A shy boy idolises the Thing, endangering himself and forcing Ben to confront hero culture.
A chronal storm rockets the FF two years ahead to face the fallout of their own decisions.